C:/development/RenderTools/src/factory/Renderbuffer.h File Reference

creates a rendersurface to use with a RenderTools::Framebuffer, either through a Sampler or via glRenderbufferStorage More...

#include "Types.h"
#include "Util.h"
#include "Sampler.h"
#include "RelationalNode.h"
#include "PropertyProxy.h"
#include "BindingInterface.h"

Go to the source code of this file.


Classes

class  RenderTools::Renderbuffer
struct  RenderTools::BufferTypeStruct

Namespaces

namespace  RenderTools
 Program is used for the matrix stack.

Functions

EnumList RenderTools::getRenderbufferTypeEnums (void)
ostream & RenderTools::operator<< (ostream &s, const BufferTypeStruct &v)
istream & RenderTools::operator>> (istream &s, BufferTypeStruct &v)


Detailed Description

creates a rendersurface to use with a RenderTools::Framebuffer, either through a Sampler or via glRenderbufferStorage

Author:
J van der Spek
Date:

Definition in file Renderbuffer.h.


Generated on Wed Jan 26 00:15:35 2011 for RenderTools by  doxygen 1.5.8