#include "Types.h"
#include "PointerProperty.h"
#include "Rendergroup.h"
#include "BindingInterface.h"
Go to the source code of this file.
Classes | |
class | RenderTools::PropertyProxy< T > |
Namespaces | |
namespace | RenderTools |
Program is used for the matrix stack. | |
Functions | |
template<class T > | |
ostream & | RenderTools::operator<< (ostream &os, const shared_ptr< PropertyProxy< T > > rhs) |
template<class T > | |
const istream & | RenderTools::operator>> (const istream &is, shared_ptr< PropertyProxy< T > > rhs) |